Class ClientDisconnectEvent


public class ClientDisconnectEvent extends ClientEvent
This event is called whenever a client is successfully disconnected, or a player switched to this server with the web client closed
  • Constructor Details

    • ClientDisconnectEvent

      public ClientDisconnectEvent(Client client)
      Create a new client event that represents a client that has disconnected from the web client
      Parameters:
      client - the client that this event is about